This is a common complaint with whites catch-up ramp cards across the board, but none really exemplifies this flaw more than this one, as it checks every opponents board individually rather than letting you choose the player who is furthest ahead
This type of understanding and cooperation can be accomplished through signaling
You play as an Illumineer, racing to gain pieces of lore to capture a Story Star before your opponent does
These include descend, craft, and discover. Additionally, Lost Caverns of Ixalan brings back a fourth card mechanic, explore, which was first introduced in 2017
They interact to minimize or constrain the ruthless consistency that a big baller, high rolling deck can attain, creating a diversity of gameplay that helps make Magic an enjoyable experience for continued replayability